
Your Undo Button is Just a Stack of Pancakes
TL;DR: I implement undo functionality using a Stack data structure because it follows the Last-In-First-Out (LIFO) principle. Each state change is pushed onto the stack. When I trigger an undo, I pop the most recent action, reverting the application state in O(1) time without the overhead of re-indexing an entire array. I see developers treat the undo button like a magic time-travel feature, but it’s actually just basic application of stack logic. If I try to track user history with a standard list, I’m setting myself up for index management headaches and unnecessary O(n) operations. In my experience, if you aren't using a stack to manage your undo buffer, you're essentially building a performance bottleneck by design. Why is the undo function always a Stack? I use a stack because it enforces a strict linear history where the only accessible element is the most recent one. This ensures that every undo call reverses the exact last action performed, preventing state corruption and keepin
Continue reading on Dev.to
Opens in a new tab




