
How-ToDevOps
Why “Small Changes” Don’t Exist in Production Game Systems
via HackernoonConstantine
It doesn’t matter if you build games or a banking app - you don’t just have a pile of features and assets. You have an ecosystem for each bit of work: Art, Code, Design, UI, Marketing, Publishing (maybe even Project Management - wow, you are a rich developer), etc. And each one of them has its own infrastructure, pipelines, workflows, and shared assets. To simplify, it can be shared data schemas, builds, automation processes, UI bindings, and many other things
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