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When should you use SSE vs Polling vs WebSockets?

When should you use SSE vs Polling vs WebSockets?

via Dev.to WebdevSaras Growth Space

When building real-time applications, developers usually consider three approaches: Polling Server-Sent Events (SSE) WebSockets At first, they may seem similar. But choosing the wrong one can lead to performance issues, complexity, or scalability problems . Let’s break them down clearly. πŸ” 1. Polling β€” The Simplest Approach Polling means the client repeatedly asks the server for updates. Example: Client β†’ β€œAny update?” Server β†’ β€œNo” Client β†’ β€œAny update?” Server β†’ β€œNo” Client β†’ β€œAny update?” Server β†’ β€œYes” βœ… Pros Very easy to implement Works everywhere ❌ Cons Wastes bandwidth (many useless requests) High server load Delayed updates ⚑ 2. Server-Sent Events (SSE) With SSE, the client opens a single connection and waits for updates. Client β†’ open connection Server β†’ send updates when ready Server β†’ send updates when ready SSE uses standard HTTP and the browser API: EventSource βœ… Pros Efficient (no repeated requests) Simple to implement Built-in reconnection Works over HTTP ❌ Cons One-way

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