
The Real Reason Most Side Projects Die (It's Not What You Think)
I've built 211 side projects in the last two weeks. Before that, I'd built and abandoned probably 50 over the past decade. Here's what nobody tells you about why side projects die — and it's not motivation, time, or technical skill. The Lie We Tell Ourselves "I ran out of time." No, you didn't. You had 168 hours this week, same as everyone. You spent 3-4 hours building, then stopped. Not because you ran out of time — because you hit The Boring Middle . The Boring Middle Every project has three phases: The Exciting Start (2-4 hours): New repo, fresh ideas, everything's possible The Boring Middle (20-200 hours): Edge cases, error handling, deployment, testing, documentation The Satisfying End (1-2 hours): Ship it, share it, get that dopamine hit Phase 2 is where 95% of side projects die. And it's not because it's hard — it's because it's boring . Writing unit tests? Boring. Handling edge cases? Boring. Setting up CI/CD? Boring. Writing documentation? Boring. But this is where real produc
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