
Stop Downloading Apps for Your Kids. Build Them Instead.
This is a submission for the DEV Weekend Challenge: Community The Community I'm a mom. My son is three. For the past year, we've been building games together using AI. He tells me what the game should do, I type prompts into Claude, and we ship it. His portfolio lives at madladstudios.com . Nine games and counting. Through this, I've connected with a growing community of parents who want to do the same thing: help their kids grow up using AI as a creative tool instead of being passive consumers. They're homeschoolers, tech-industry parents, AI-curious teachers. They all say the same thing: "My kid's just a toddler. I don't know where to start." That's the cold start problem. It's not that you don't know how to use Claude or ChatGPT. It's staring at a blank prompt box and wondering how to make it relevant to this little human who mostly wants to watch Helper Cars. What do you ask for? How specific should you be? What's even realistic for a toddler? What I Built Pixel Foundery — a prompt
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