
Refactoring for Scalability: Implementing a 16-Team Tournament Logic in Python
via Dev.to Pythonsm.lee
https://gist.github.com/239ad492cbc875f802e6d5facf35db81.git To bring my baseball project to a full league scale, I've been working on a tournament simulation engine. It currently features a Round of 16 group stage, a bracket for the Quarter-finals and Semi-finals, and a Best-of-five Series for the Grand Finals. I'm still tweaking the fine-grained league regulations, but I wanted to share the progress so far. To run the simulation, simply copy and paste the code into your Python environment and execute it.
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