
MYTH-OS: Full JavaScript RPG Generation System ## Complete Implementation with knightcore_heavy.html Integration v2
📦 PROJECT STRUCTURE myth-os-rpg/ ├── index.html (Main UI) ├── css/ │ ├── grimoire.css (Styling) │ └── responsive.css ├── js/ │ ├── myth-os-core.js (Main Engine) │ ├── narrative-engine.js │ ├── character-generator.js │ ├── mechanics-lab.js │ ├── world-forge.js │ ├── visual-prompt-engine.js │ ├── json-exporter.js │ ├── faction-system.js │ ├── quest-generator.js │ └── utils.js ├── data/ │ ├── classes.json │ ├── abilities.json │ ├── world-data.json │ └── npc-templates.json └── README.md 🔧 CORE ENGINE: myth-os-core.js /** * MYTH-OS v2.0 PRO * Fantasy Simulation Compiler * * Processes narrative input through 5-layer compiler pattern: * 1. Narrative Layer * 2. Character Layer * 3. Mechanics Lab * 4. World Forge * 5. Visual Prompt Engine */ class MythOSCompiler { constructor ( config = {}) { this . config = { maxContextWindow : config . maxContextWindow || 8000 , difficulty : config . difficulty || 5 , theme : config . theme || ' High Fantasy ' , auraSystem : config . auraSystem || ' Elemental
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