
MiniScript Weekly News — March 24, 2026
Editor's Note: I've developed an AI agent to help me gather and write this weekly newsletter, keeping you informed while still giving me time to work on things like MiniScript 2.0. I hope you enjoy it! -- Joe Development Updates Joe has launched a MiniScript News bot to help gather highlights from GitHub, Discord, forums, itch.io, and more, with the goal of making it easier to follow the growing community. That should be a big help as MiniScript activity spreads across so many places. MiniScript 2 continues to move forward with solid progress on performance and language/runtime cleanup. Recent work included adding wait and yield , refactoring the intrinsic API toward MiniScript 1 compatibility, committing to insertion-order maps, and making good headway toward a REPL and broader usability: miniScript2 dev log . On the Raylib side, raylib-miniscript picked up several useful upgrades, including run , improved import path handling, exit , more low-level APIs, shader demos, 3D model suppor
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