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I implemented Raft, a KV store, and a sharded system in Go (MIT 6.5840)

via Reddit Programming/u/am0123

I recently completed the labs from MIT 6.5840 Distributed Systems and implemented everything in Go, including: Raft consensus algorithm A replicated Key/Value store A sharded KV system with dynamic reconfiguration The implementation focuses a lot on concurrency and failure handling: goroutines for RPC handling and background tasks channels for coordination between Raft and the state machine dealing with unreliable networks (dropped / delayed / out-of-order RPCs) Some interesting challenges: ensuring commitIndex never goes backward under out-of-order RPC responses handling retries safely with client/request IDs (idempotency) keeping deduplication state consistent across snapshots and shard transfers I wrote a detailed README explaining both the design and the tricky edge cases I encountered. submitted by /u/am0123 [link] [comments]

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