
I Built a 7-Level Valentine Week Game Using GitHub Copilot CLI
This is a submission for the GitHub Copilot CLI Challenge What I Built I have built “Valentine Week Love Quest” , a browser-based 2D mini-game created with the help of GitHub Copilot CLI and the Claude 4.5 Haiku model. The game turns the 7 days of Valentine’s Week into a fun, interactive journey where the player helps a character reach their partner by completing themed challenges for each day. The experience starts by asking for both partners’ names, which makes the entire journey feel personal. The player then progresses through seven unique levels, each inspired by a day from Valentine’s Week: 🌹 Rose Day: Collect roses within a time limit 💍 Propose Day: Reach the partner while avoiding moving obstacles 🍫 Chocolate Day: Collect disappearing chocolates before they respawn 🧸 Teddy Day: Carry a teddy while movement becomes slower 🤝 Promise Day: Choose and collect meaningful promise tokens 🤗 Hug Day: Navigate through a small maze to reunite ❤️ Valentine’s Day: Final challenge with obstac
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