
How a Dev.to Challenge Project Turned Into a Full D&D Campaign Tracker
When I first built this project, it was supposed to solve one narrow problem. After a D&D session I would have a messy pile of notes, half‑remembered NPC names, and a vague promise to "write a recap later." A week later someone would inevitably ask: "Wait… who was that NPC again?" That frustration turned into a small project called Campaign Keeper . I originally wrote about the first version here: https://dev.to/tawe/campaign-keeper-a-session-journal-for-tabletop-rpg-groups-13c1 The idea was simple: after a session I wanted to record what happened in a couple of minutes, generate a player‑safe recap, and avoid the continuity problems that show up in long tabletop RPG campaigns. Since then the project has expanded a lot. What started as a quick session journal slowly turned into a full campaign operating system. It is now live as: https://campaign-tracker.com And it has grown into something much broader: a campaign management system for long‑running tabletop RPG games, especially Dungeo
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