
Gandalf Vision
Hey! So I spent yesterday diving into that Gandalf Vision library you mentioned—the computer vision framework for macOS. Wanted to share a weird linking issue I hit in Xcode, because it's the kind of thing that'll make you pull your hair out if you're just trying to test the object detection examples. First impressions: this thing is fast. Like, genuinely impressive. I threw a 4K video at one of the sample projects, and it was doing real-time edge detection with basically no frame drop. The Metal acceleration is no joke—it's using your GPU directly through Apple's framework, so it feels buttery smooth compared to OpenCV on Mac. But getting to that point was annoyingly tricky. Here's what happened: I downloaded the framework, dragged it into my Xcode project, added it to "Frameworks, Libraries, and Embedded Content" like the docs said, and hit Build. Got a bunch of linker errors—"Symbol not found," "Undefined symbols for architecture arm64." Classic. My first dumb move: I figured it was
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