
GameMaker setup with Typescript and VS Code
I wrote my first line of code back in 2014, when I tried Unity 3D to create a simple game for fun. I didn't have any programming experience at the time, but I loved video games. I made a couple of them back then, nothing commercial, just some simple games I could build in 4-5 days to play with friends for a few hours before moving on. I eventually got into programming professionally and landed a job as a Software Engineer, which meant putting game dev aside and, plot twist, focusing on work. Twelve years have passed since then (time flies), and the other day I was reading a book about the video game industry. Once I finished it, I decided to try making a game again. I didn't want to use Unity or Godot, as they felt like "too much" for what I could realistically make. Instead, I leaned towards GameMaker, which helped limit any unrealistic scope of a "super insane 3D game" I might get tempted by later. GameMaker was perfect for a simple 2D game (plus some of my favorite games are made in
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