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🕹️From Java Logic to Full-Stack⚡: Mistakes I committed while engineering a Minimax AI Game

🕹️From Java Logic to Full-Stack⚡: Mistakes I committed while engineering a Minimax AI Game

via Dev.to WebdevPratyush Murmu

🕹️ Building the Unbeatable: My Cyber-Neon Full-Stack Evolution Most developers start their journey with a simple Tic-Tac-Toe script. I too started like that making a console application of it using Java. Then I decided to take it further. What began as a Java console exercise evolved into a Cyber-Neon, Full-Stack Engine powered by Spring Boot, TypeScript, and a "God-Mode" Minimax AI. Building this wasn't just about the code; it was about navigating the "brutal" reality of full-stack development. Using IntelliJ IDEA and Maven for the first time, I hit several roadblocks. Here is how I engineered my way through them. 🛠️ The Architecture Backend: Spring Boot (Java) managed via Maven. Frontend: TypeScript, CSS3 (Neon/Cyberpunk aesthetic), and HTML5. IDE: IntelliJ IDEA. The Brain: Recursive Minimax Algorithm (Unbeatable Logic). Database: MongoDB (First-time integration). Deployment: Render Features 🎨 Neon colored Custom Fluid Cursor: A JavaScript-driven dual-element cursor (dot and trailing

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