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From GUI to Soul — What One Month of Building a Lead Agent Taught Me About AI Design

From GUI to Soul — What One Month of Building a Lead Agent Taught Me About AI Design

via Dev.toYi Feng

A one-month experiment in agent behavior design, and why the most important interface you'll ever design has nothing to do with screens. April 2026 · Experiment & reflection · Agent Design · Behavior Layer · UX Shift I didn't set out to build a lead generation agent. I set out to answer a question that had been bothering me for a while: what actually makes an AI agent experience good? My instinct, as a product designer, was to go straight to the interface. Redesign the interaction patterns. Make it feel more natural, more human. That's where designers live — in the surface, in what's visible and touchable. But the further I got into this experiment, the more I realized I was asking the wrong question entirely. Touching the GUI first doesn't solve the problem. It decorates it. Good agent experience doesn't come from better screens. It comes from better decisions — and the logic that produces them is buried layers deep, far from anything a designer traditionally touches. That realization

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