
Design Thinking : Example 2
This is a continuation of the example, if you have not viewed that one yet, please do so. Ideate Now let us say that we hosted a brainstorming session and came up with these HMWs : How might we make the library more engaging and interactive for teens? How might we make the library more visible to others? How might we automate the library's logging system to help the librarian? How might we host teen related workshops and activites? How might we connect with schools to encorage teens to read? How might we update the library with newer computers and books? How might we make the library's space more welcoming? Prototype Our team decided to pick out a few ideas to work on as a prototype : How might we make the library more engaging and interactive for teens? How might we automate the library's logging system to help the librarian? How might we make the library more visible to others? For these, we can create a storyboard or a basic UI on Figma to help test our ideas. Make sure these are ma
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