
Create a Maze Game in Mini Micro
In the classic arcade days, there were a lot of maze games. That's because mazes are fun! They give the player interesting choices at every point, and force you to look and plan globally while also paying attention to local hazards and opportunities. Clockwise from top left: Pac-Man (1980), Wizard of Wor (1980), Nibbler (1982), Mouse Trap (1981). You don't see this as much in modern games. A 3D shooter or adventure game might be in a maze, but with a first-person view, you miss out on that global planning because you can only see what's directly in front of you. All of which is to say, people should make more maze games. And Mini Micro is a great environment for making them. Let's make one right now! Start with the maze demo Mini Micro has a handy demo of displaying and editing a maze at /sys/demo/maze . Start by running that. You can run it online here , but better to download Mini Micro if you don't have it already, and then just type run "/sys/demo/maze" and press Enter. The demo lo
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