
How-ToSystems
Building something here.. maybe..
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I've recently being messing around with WGPU, trying make a game engine, and here is what I have right now. The model used is "Microphone GXL 066 Bafhcteks" ( https://skfb.ly/RCGN ) by Gistold is licensed under CC Attribution-NonCommercial-ShareAlike ( http://creativecommons.org/licenses/by-nc-sa/4.0/ ). It doesn't really do much right now, other than spin the model around It is able to load a gltf model, and the relevant textures. Haven't really touched on lighting yet. The next step I will probably be taking would be implementing a deferred renderer.
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