FlareStart
HomeNewsHow ToSources
FlareStart

Where developers start their day. All the tech news & tutorials that matter, in one place.

Quick Links

  • Home
  • News
  • Tutorials
  • Sources
  • Privacy Policy

Connect

© 2026 FlareStart. All rights reserved.

Back to articles
Building a Ray Tracer from Scratch in C++ Part 1: Mathematical Foundations
How-ToTools

Building a Ray Tracer from Scratch in C++ Part 1: Mathematical Foundations

via Dev.toAlazar Demessie2w ago

Graphics APIs and game engines make rendering look easy, but they hide most of the interesting details. I wanted to understand what actually happens under the hood, so I decided to build a small 3D renderer from scratch using C++. By the end of this article, you’ll understand the core ideas behind ray tracing and be able to build a simple renderer yourself. We’ll finish by rendering the image shown below, without using any graphics libraries or engines but with C++ and Maths. Why Ray tracing In computer graphics, there are two main rendering techniques: rasterization and ray tracing. You might ask, what exactly is rendering? In simple terms, rendering is the process of generating a 2D image or video from a 3D model or scene. It’s considered the final stage of a 3D engine. While rasterization is fast and used in real-time applications like games, ray tracing simulates how light behaves in the real world to produce highly realistic images, shadows, and reflections. It traces the path of

Continue reading on Dev.to

Opens in a new tab

Read Full Article
23 views

Related Articles

Welcome Thread - v371
How-To

Welcome Thread - v371

Dev.to • 1d ago

What You Need to Know About Building an Outdoor Sauna (2026)
How-To

What You Need to Know About Building an Outdoor Sauna (2026)

Wired • 1d ago

The Boring Skills That Make Developers Unstoppable in 2026
How-To

The Boring Skills That Make Developers Unstoppable in 2026

Medium Programming • 1d ago

I Installed This VS Code Extension… and My Code Got Instantly Better
How-To

I Installed This VS Code Extension… and My Code Got Instantly Better

Medium Programming • 1d ago

The Age of Personalized Software
How-To

The Age of Personalized Software

Medium Programming • 1d ago

Discover More Articles