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Building a Ballistic Fire Control Simulator with Python, C# and Redis
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Building a Ballistic Fire Control Simulator with Python, C# and Redis

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description: How I built a real-time ballistic computer with Euler simulation, Coriolis effect, blast zones and a satellite map interface using microservices architecture. tags: python, csharp, redis, opensource Building a Ballistic Fire Control Simulator — BALISTIC V5 A few weeks ago I started wondering: how hard would it be to simulate real external ballistics? Not just a simple parabola — but actual physics with air resistance, wind, air density and even the Coriolis effect. The result is BALISTIC V5 — a full microservices ballistic fire control simulator. 👉 GitHub: https://github.com/InsaneInfinity/Balistic 🏗️ Architecture The system is split into two independent services communicating via Redis Streams : ┌─────────────────────┐ Redis Stream ┌──────────────────────┐ │ Python / Flask │ ──────────────────► │ C# Processor │ │ │ ballistics:stream │ │ │ - Leaflet Map │ │ - Euler Simulation │ │ - Weather API │ ◄────────────────── │ - Coriolis Effect │ │ - Results Panel │ ballistics:resul

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