
5 Free Blender Addons for Game Asset Workflows
If you use Blender for game assets, you know the tedious parts: exporting 50 objects one by one, checking mesh topology, cleaning up duplicate materials. I wrote some Python addons to automate these tasks. All free, MIT licensed, single .py files. The 5 Game Dev Essentials Quick Exporter Pro Select objects → click "Export Selected Individual FBX" → 30 files in 2 seconds. Also supports glTF and OBJ. Export by collection too. GitHub Mesh Analysis Toolkit One panel for mesh QC: non-manifold edges, n-gons, flipped normals, loose verts. Click to select problems, click to fix. Export QC reports. GitHub Modifier Stack Manager Copy modifiers from one object to 50 others. Apply all Subdivision Surface modifiers at once. Sort stacks alphabetically. GitHub Batch Renamer Pro Cube.001 → Wall_01 . Regex support, sequential numbering, case conversion. Clean all .001 suffixes in one click. GitHub Material Manager Pro Merge Wood.001 and Wood.002 back into Wood . All assignments updated. Batch edit roug
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